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1996-02-02
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2,314 lines
O 1.1
/*
# GENERATED BY LEVMAP v 2.42.00
# (c) Yves BORCKMANS 1995
#
# GENTIME Fri Feb 02 09:55:35 1996
#
# AUTHOR David Lovejoy
#
# Email lovejoyd@cia.com
#
#
# GENERAL LEVEL INFORMATION
# =========================
*/
LEVELNAME SECBASE
/*
# 3D OBJECTS
# ==========
*/
PODS 6
POD: TIEDEF.3DO # 00
POD: KYL3DO.3DO # 01
POD: AWINGG.3DO # 02
POD: WELDBASE.3DO # 03
POD: WELDARM.3DO # 04
POD: DEATH.3DO # 05
/*
# SPRITES
# =======
*/
SPRS 19
SPR: IDPLANS.WAX # 00
SPR: CHAIR.WAX # 01
SPR: TABLE.WAX # 02
SPR: EMSCULP.WAX # 03
SPR: IARMOR.WAX # 04
SPR: STORMFIN.WAX # 05
SPR: OFFCFIN.WAX # 06
SPR: COMMANDO.WAX # 07
SPR: IREVIVE.WAX # 08
SPR: SEWERBUG.WAX # 09
SPR: ILIFE.WAX # 10
SPR: LIT1.WAX # 11
SPR: REMOTE.WAX # 12
SPR: TRIPLT.WAX # 13
SPR: FROGBOWL.WAX # 14
SPR: INTDROID.WAX # 15
SPR: REDLIT.WAX # 16
SPR: TALLIT2.WAX # 17
SPR: IINVINC.WAX # 18
/*
# FRAMES
# ======
*/
FMES 20
FME: IST-GUNU.FME # 00
FME: DLBX.FME # 01
FME: IMASK.FME # 02
FME: IGOGGLES.FME # 03
FME: LANDMINE.FME # 04
FME: ASHTRAY.FME # 05
FME: CUP1.FME # 06
FME: CARDS.FME # 07
FME: CUP2.FME # 08
FME: IAUTOGUN.FME # 09
FME: IDETS.FME # 10
FME: IENERGY.FME # 11
FME: IDET.FME # 12
FME: IMINE.FME # 13
FME: IMEDKIT.FME # 14
FME: ICONCUS.FME # 15
FME: IBATTERY.FME # 16
FME: IPOWER.FME # 17
FME: ISHELLS.FME # 18
FME: IMORTAR.FME # 19
/*
# SOUNDS
# ======
*/
SOUNDS 0
/*
# OBJECT DEFINITIONS
# ==================
*/
OBJECTS 328
/* 0 : SPIRIT */
CLASS: SPIRIT DATA: 0 X: 385.51 Y: 3.00 Z: 94.67 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLAYER
EYE: TRUE
SEQEND
/* 1 : TIEDEF.3DO */
CLASS: 3D DATA: 0 X: 166.03 Y: -60.00 Z: 355.59 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 2 : KYL3DO.3DO */
CLASS: 3D DATA: 1 X: 149.77 Y: -34.00 Z: 178.95 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: KEY
PAUSE: TRUE
VUE: SB_LAND.VUE "CONST01"
SEQEND
/* 3 : TIEDEF.3DO */
CLASS: 3D DATA: 0 X: 208.00 Y: -60.00 Z: 356.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 4 : IST-GUNU.FME */
CLASS: FRAME DATA: 0 X: 446.03 Y: 6.00 Z: 217.03 PCH: 0.00 YAW: 176.34 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 5 : IST-GUNU.FME */
CLASS: FRAME DATA: 0 X: 443.34 Y: 6.00 Z: 217.02 PCH: 0.00 YAW: 176.34 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 6 : IST-GUNU.FME */
CLASS: FRAME DATA: 0 X: 448.70 Y: 6.00 Z: 217.03 PCH: 0.00 YAW: 176.34 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 7 : SAFE */
CLASS: SAFE DATA: 0 X: 617.00 Y: 10.00 Z: 163.00 PCH: 0.00 YAW: 176.34 ROL: 0.00 DIFF: 1
/* 8 : DLBX.FME */
CLASS: FRAME DATA: 1 X: 681.25 Y: -24.00 Z: 88.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
/* 9 : AWINGG.3DO */
CLASS: 3D DATA: 2 X: 385.00 Y: 5.00 Z: 116.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
/* 10 : WELDBASE.3DO */
CLASS: 3D DATA: 3 X: 559.25 Y: 4.00 Z: 214.25 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
RADIUS: 2.5
SEQEND
/* 11 : WELDARM.3DO */
CLASS: 3D DATA: 4 X: 558.75 Y: -4.00 Z: 214.50 PCH: 0.00 YAW: 120.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: WELDER
SEQEND
/* 12 : TIEDEF.3DO */
CLASS: 3D DATA: 0 X: 452.00 Y: -5.00 Z: -96.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PROBE_DROID
LOGIC: PROBE_DROID
LOGIC: PROBE_DROID
LOGIC: PROBE_DROID
LOGIC: PROBE_DROID
LOGIC: PROBE_DROID
LOGIC: PROBE_DROID
SEQEND
/* 13 : IMASK.FME */
CLASS: FRAME DATA: 2 X: 620.56 Y: -10.00 Z: 216.94 PCH: 0.00 YAW: 280.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MASK
SEQEND
/* 14 : IGOGGLES.FME */
CLASS: FRAME DATA: 3 X: 622.34 Y: -1.00 Z: 186.40 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GOGGLES
SEQEND
/* 15 : IMASK.FME */
CLASS: FRAME DATA: 2 X: 622.34 Y: -1.00 Z: 184.41 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MASK
SEQEND
/* 16 : IDPLANS.WAX */
CLASS: SPRITE DATA: 0 X: 224.55 Y: -52.00 Z: 72.12 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLANS
SEQEND
/* 17 : DEATH.3DO */
CLASS: 3D DATA: 5 X: 255.50 Y: 3.00 Z: 15.50 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: UPDATE
FLAGS: 16
D_YAW: 50
SEQEND
/* 18 : LANDMINE.FME */
CLASS: FRAME DATA: 4 X: 304.00 Y: -14.00 Z: 84.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: LAND_MINE
SEQEND
/* 19 : LANDMINE.FME */
CLASS: FRAME DATA: 4 X: 308.00 Y: -14.00 Z: 84.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: LAND_MINE
SEQEND
/* 20 : LANDMINE.FME */
CLASS: FRAME DATA: 4 X: 312.00 Y: -14.00 Z: 84.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: LAND_MINE
SEQEND
/* 21 : LANDMINE.FME */
CLASS: FRAME DATA: 4 X: 316.00 Y: -14.00 Z: 84.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: LAND_MINE
SEQEND
/* 22 : LANDMINE.FME */
CLASS: FRAME DATA: 4 X: 320.00 Y: -14.00 Z: 84.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: LAND_MINE
SEQEND
/* 23 : CHAIR.WAX */
CLASS: SPRITE DATA: 1 X: 726.12 Y: 50.00 Z: 123.87 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 24 : TABLE.WAX */
CLASS: SPRITE DATA: 2 X: 728.12 Y: 50.00 Z: 120.87 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 25 : CHAIR.WAX */
CLASS: SPRITE DATA: 1 X: 732.12 Y: 50.00 Z: 122.87 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 26 : CHAIR.WAX */
CLASS: SPRITE DATA: 1 X: 725.12 Y: 50.00 Z: 117.87 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 27 : CHAIR.WAX */
CLASS: SPRITE DATA: 1 X: 732.12 Y: 50.00 Z: 117.88 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 28 : CHAIR.WAX */
CLASS: SPRITE DATA: 1 X: 723.12 Y: 50.00 Z: 93.88 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 29 : CHAIR.WAX */
CLASS: SPRITE DATA: 1 X: 730.12 Y: 50.00 Z: 93.88 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 30 : CHAIR.WAX */
CLASS: SPRITE DATA: 1 X: 736.12 Y: 50.00 Z: 93.88 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 31 : CHAIR.WAX */
CLASS: SPRITE DATA: 1 X: 747.12 Y: 50.00 Z: 89.88 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 32 : CHAIR.WAX */
CLASS: SPRITE DATA: 1 X: 757.12 Y: 50.00 Z: 89.88 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 33 : CHAIR.WAX */
CLASS: SPRITE DATA: 1 X: 748.12 Y: 50.00 Z: 79.88 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 34 : CHAIR.WAX */
CLASS: SPRITE DATA: 1 X: 758.12 Y: 50.00 Z: 79.88 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 35 : TABLE.WAX */
CLASS: SPRITE DATA: 2 X: 664.00 Y: -22.00 Z: 138.75 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 36 : ASHTRAY.FME */
CLASS: FRAME DATA: 5 X: 762.12 Y: 50.00 Z: 109.88 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
/* 37 : ASHTRAY.FME */
CLASS: FRAME DATA: 5 X: 761.12 Y: 50.00 Z: 97.88 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
/* 38 : CUP1.FME */
CLASS: FRAME DATA: 6 X: 726.12 Y: 46.00 Z: 90.87 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
/* 39 : CARDS.FME */
CLASS: FRAME DATA: 7 X: 728.12 Y: 46.00 Z: 77.88 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
/* 40 : CUP2.FME */
CLASS: FRAME DATA: 8 X: 722.12 Y: 46.00 Z: 90.87 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
/* 41 : EMSCULP.WAX */
CLASS: SPRITE DATA: 3 X: 813.12 Y: 50.00 Z: 128.88 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 42 : IAUTOGUN.FME */
CLASS: FRAME DATA: 9 X: 626.00 Y: 100.00 Z: 102.00 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: AUTOGUN
SEQEND
/* 43 : IDETS.FME */
CLASS: FRAME DATA: 10 X: 632.00 Y: 100.00 Z: 102.00 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATORS
SEQEND
/* 44 : IENERGY.FME */
CLASS: FRAME DATA: 11 X: 638.00 Y: 100.00 Z: 102.00 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ENERGY
SEQEND
/* 45 : IENERGY.FME */
CLASS: FRAME DATA: 11 X: 638.00 Y: 100.00 Z: 100.00 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ENERGY
SEQEND
/* 46 : IENERGY.FME */
CLASS: FRAME DATA: 11 X: 638.00 Y: 100.00 Z: 104.00 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ENERGY
SEQEND
/* 47 : IENERGY.FME */
CLASS: FRAME DATA: 11 X: 640.00 Y: 100.00 Z: 104.00 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ENERGY
SEQEND
/* 48 : IENERGY.FME */
CLASS: FRAME DATA: 11 X: 640.00 Y: 100.00 Z: 102.00 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ENERGY
SEQEND
/* 49 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 646.00 Y: 100.00 Z: 104.00 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 50 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 644.00 Y: 100.00 Z: 104.00 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 51 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 644.00 Y: 100.00 Z: 100.00 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: -1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 52 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 646.00 Y: 100.00 Z: 100.00 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 53 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 698.00 Y: 50.00 Z: 126.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 54 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 688.00 Y: 50.00 Z: 118.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 55 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 678.00 Y: 50.00 Z: 122.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 56 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 668.00 Y: 50.00 Z: 122.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 57 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 664.00 Y: 50.00 Z: 92.00 PCH: 0.00 YAW: 75.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 58 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 726.00 Y: 50.00 Z: 84.00 PCH: 0.00 YAW: 75.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 59 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 664.00 Y: 50.00 Z: 82.00 PCH: 0.00 YAW: 75.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 60 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 664.00 Y: 50.00 Z: 106.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 61 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 628.00 Y: 50.00 Z: 92.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 62 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 632.00 Y: 50.00 Z: 84.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 63 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 642.00 Y: 50.00 Z: 88.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 64 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 650.00 Y: 50.00 Z: 72.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 65 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 650.00 Y: 100.00 Z: 104.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 66 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 690.00 Y: -32.00 Z: 220.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 67 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 696.00 Y: -32.00 Z: 220.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 68 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 6 X: 749.12 Y: -22.00 Z: 167.88 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 69 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 6 X: 660.12 Y: -22.00 Z: 145.88 PCH: 0.00 YAW: 75.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 70 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 6 X: 675.12 Y: 0.00 Z: 184.88 PCH: 0.00 YAW: 340.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICERR
SEQEND
/* 71 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 444.01 Y: 10.00 Z: 189.07 PCH: 0.00 YAW: 190.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 72 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 435.52 Y: 10.00 Z: 189.07 PCH: 0.00 YAW: 190.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 73 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 494.98 Y: 10.00 Z: 190.48 PCH: 0.00 YAW: 190.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 74 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 593.59 Y: 10.00 Z: 172.20 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 75 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 413.72 Y: -38.00 Z: 78.24 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 76 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 349.82 Y: -38.00 Z: 79.65 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 77 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 504.18 Y: -38.00 Z: 78.24 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 78 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 562.25 Y: -38.00 Z: 76.82 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 79 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 593.59 Y: 10.00 Z: 155.23 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 80 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 251.35 Y: -38.00 Z: 84.97 PCH: 0.00 YAW: 140.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 81 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 287.39 Y: 10.00 Z: 25.37 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 82 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 238.62 Y: -38.00 Z: 72.24 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 83 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 716.00 Y: 0.00 Z: 228.25 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 84 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 749.73 Y: 0.00 Z: 238.07 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 85 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 737.01 Y: 0.00 Z: 238.07 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 86 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 756.00 Y: -26.00 Z: 166.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 87 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 738.75 Y: -22.00 Z: 174.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 88 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 726.25 Y: -22.00 Z: 144.25 PCH: 0.00 YAW: 300.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 89 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 703.00 Y: -22.00 Z: 185.00 PCH: 0.00 YAW: 190.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 90 : TABLE.WAX */
CLASS: SPRITE DATA: 2 X: 752.00 Y: 50.00 Z: 84.75 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 91 : CHAIR.WAX */
CLASS: SPRITE DATA: 1 X: 669.00 Y: -22.00 Z: 135.25 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 92 : CHAIR.WAX */
CLASS: SPRITE DATA: 1 X: 656.25 Y: -22.00 Z: 142.00 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 93 : CHAIR.WAX */
CLASS: SPRITE DATA: 1 X: 659.25 Y: -22.00 Z: 133.75 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 94 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 493.00 Y: 10.00 Z: 213.25 PCH: 0.00 YAW: 190.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 95 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 431.50 Y: 10.00 Z: 212.50 PCH: 0.00 YAW: 190.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 96 : IDET.FME */
CLASS: FRAME DATA: 12 X: 480.00 Y: 6.00 Z: 217.00 PCH: 0.00 YAW: 176.34 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 97 : IDET.FME */
CLASS: FRAME DATA: 12 X: 482.00 Y: 6.00 Z: 217.00 PCH: 0.00 YAW: 176.34 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 98 : IDET.FME */
CLASS: FRAME DATA: 12 X: 484.00 Y: 6.00 Z: 217.00 PCH: 0.00 YAW: 176.34 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 99 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 756.00 Y: -26.00 Z: 154.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 100 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 738.00 Y: -22.00 Z: 154.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 101 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 754.00 Y: -22.00 Z: 126.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 102 : IMINE.FME */
CLASS: FRAME DATA: 13 X: 283.94 Y: 6.00 Z: 58.44 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: MINE
SEQEND
/* 103 : IMINE.FME */
CLASS: FRAME DATA: 13 X: 286.00 Y: 6.00 Z: 58.50 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: MINE
SEQEND
/* 104 : IMINE.FME */
CLASS: FRAME DATA: 13 X: 287.69 Y: 6.00 Z: 58.50 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: MINE
SEQEND
/* 105 : IMINE.FME */
CLASS: FRAME DATA: 13 X: 289.56 Y: 6.00 Z: 58.50 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: MINE
SEQEND
/* 106 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 283.88 Y: 6.00 Z: 54.44 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 107 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 290.62 Y: 6.00 Z: 54.69 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 108 : SAFE */
CLASS: SAFE DATA: 0 X: 727.00 Y: -22.00 Z: 125.50 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
/* 109 : SAFE */
CLASS: SAFE DATA: 0 X: 617.00 Y: -38.00 Z: 61.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 110 : SAFE */
CLASS: SAFE DATA: 0 X: 208.50 Y: -38.00 Z: 71.50 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 111 : SAFE */
CLASS: SAFE DATA: 0 X: 290.00 Y: -10.00 Z: 108.50 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
/* 112 : SAFE */
CLASS: SAFE DATA: 0 X: 451.50 Y: -42.00 Z: 325.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
/* 113 : IDETS.FME */
CLASS: FRAME DATA: 10 X: 287.25 Y: 6.00 Z: 54.31 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATORS
SEQEND
/* 114 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 260.49 Y: -38.00 Z: 61.93 PCH: 0.00 YAW: 300.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: GENERATOR REE_YEES
DELAY: 0
INTERVAL: 4
NUM_TERMINATE: 10
MAX_ALIVE: 4
MAX_DIST: 700
MIN_DIST: 50
MASTER: OFF
SEQEND
/* 115 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 334.26 Y: -54.00 Z: -40.59 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 116 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 361.25 Y: -44.00 Z: -59.50 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: GENERATOR TROOP
DELAY: 0
INTERVAL: 2
NUM_TERMINATE: 30
MAX_ALIVE: 30
MAX_DIST: 2000
MIN_DIST: 50
MASTER: OFF
SEQEND
/* 117 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 358.50 Y: -44.00 Z: -54.50 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 118 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 353.50 Y: -44.00 Z: -66.50 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 119 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 306.00 Y: -54.00 Z: -34.25 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 120 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 321.00 Y: -54.00 Z: -38.25 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
LOGIC: STORM1
LOGIC: STORM1
LOGIC: STORM1
LOGIC: STORM1
LOGIC: STORM1
LOGIC: TROOP
SEQEND
/* 121 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 381.50 Y: -44.00 Z: -46.50 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 122 : TIEDEF.3DO */
CLASS: 3D DATA: 0 X: 517.50 Y: -5.00 Z: -96.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: PROBE_DROID
LOGIC: PROBE_DROID
LOGIC: PROBE_DROID
LOGIC: PROBE_DROID
LOGIC: PROBE_DROID
LOGIC: PROBE_DROID
LOGIC: PROBE_DROID
SEQEND
/* 123 : TIEDEF.3DO */
CLASS: 3D DATA: 0 X: 445.00 Y: -5.00 Z: -143.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: PROBE_DROID
LOGIC: PROBE_DROID
LOGIC: PROBE_DROID
LOGIC: PROBE_DROID
LOGIC: PROBE_DROID
LOGIC: PROBE_DROID
LOGIC: PROBE_DROID
SEQEND
/* 124 : IDETS.FME */
CLASS: FRAME DATA: 10 X: 486.78 Y: 10.00 Z: -130.32 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATORS
SEQEND
/* 125 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 477.12 Y: 10.00 Z: -121.12 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 126 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 491.12 Y: 10.00 Z: -120.12 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 127 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 6 X: 276.94 Y: 10.00 Z: -0.31 PCH: 0.00 YAW: 300.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
SEQEND
/* 128 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 6 X: 237.34 Y: 10.00 Z: -5.96 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
SEQEND
/* 129 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 306.83 Y: 10.00 Z: 25.37 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 130 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 306.48 Y: 10.00 Z: 42.32 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 131 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 220.12 Y: 10.00 Z: 22.87 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 132 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 221.12 Y: 10.00 Z: -1.12 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 133 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 232.12 Y: 10.00 Z: -12.12 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 134 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 280.12 Y: 10.00 Z: -11.12 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 135 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 257.12 Y: 10.00 Z: -11.12 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 136 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 254.12 Y: 10.00 Z: 44.88 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 137 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 279.12 Y: 10.00 Z: 44.88 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 138 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 286.12 Y: 10.00 Z: 41.87 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 139 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 218.13 Y: -38.00 Z: 87.87 PCH: 0.00 YAW: 140.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 140 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 250.12 Y: -38.00 Z: 57.88 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 141 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 215.13 Y: -38.00 Z: 58.88 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 142 : TABLE.WAX */
CLASS: SPRITE DATA: 2 X: 190.12 Y: -6.00 Z: 137.88 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 143 : TABLE.WAX */
CLASS: SPRITE DATA: 2 X: 223.40 Y: -6.00 Z: 137.98 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 144 : CHAIR.WAX */
CLASS: SPRITE DATA: 1 X: 217.04 Y: -6.00 Z: 143.64 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 145 : CHAIR.WAX */
CLASS: SPRITE DATA: 1 X: 227.64 Y: -6.00 Z: 143.64 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 146 : CHAIR.WAX */
CLASS: SPRITE DATA: 1 X: 229.06 Y: -6.00 Z: 131.62 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 147 : CHAIR.WAX */
CLASS: SPRITE DATA: 1 X: 217.04 Y: -6.00 Z: 131.62 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 148 : CHAIR.WAX */
CLASS: SPRITE DATA: 1 X: 194.41 Y: -6.00 Z: 133.74 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 149 : CHAIR.WAX */
CLASS: SPRITE DATA: 1 X: 185.93 Y: -6.00 Z: 133.74 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 150 : CHAIR.WAX */
CLASS: SPRITE DATA: 1 X: 186.63 Y: -6.00 Z: 140.81 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 151 : CHAIR.WAX */
CLASS: SPRITE DATA: 1 X: 193.70 Y: -6.00 Z: 140.81 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 152 : COMMANDO.WAX */
CLASS: SPRITE DATA: 7 X: 319.12 Y: -10.00 Z: 174.88 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 153 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 318.12 Y: -10.00 Z: 178.88 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 154 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 692.25 Y: 50.00 Z: 74.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 155 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 670.25 Y: 50.00 Z: 74.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 156 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 694.25 Y: 50.00 Z: 56.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 157 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 666.25 Y: 50.00 Z: 56.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 158 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 646.25 Y: 50.00 Z: 56.75 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 159 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 6 X: 684.25 Y: 50.00 Z: 62.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 160 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 6 X: 676.25 Y: 50.00 Z: 62.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
SEQEND
/* 161 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 626.25 Y: 100.00 Z: 104.75 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 162 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 630.25 Y: 100.00 Z: 98.75 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 163 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 634.25 Y: 100.00 Z: 104.75 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 164 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 718.25 Y: 50.00 Z: 128.75 PCH: 0.00 YAW: 75.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 165 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 6 X: 752.25 Y: 50.00 Z: 92.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 166 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 6 X: 770.25 Y: 50.00 Z: 78.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
SEQEND
/* 167 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 790.25 Y: 50.00 Z: 124.75 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 168 : IDET.FME */
CLASS: FRAME DATA: 12 X: 722.75 Y: 50.00 Z: 87.75 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 169 : IDET.FME */
CLASS: FRAME DATA: 12 X: 727.00 Y: 50.00 Z: 87.75 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 170 : IDET.FME */
CLASS: FRAME DATA: 12 X: 731.00 Y: 50.00 Z: 88.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 171 : IMEDKIT.FME */
CLASS: FRAME DATA: 14 X: 719.00 Y: 46.00 Z: 78.50 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 172 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 804.00 Y: 50.00 Z: 78.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 173 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 800.00 Y: 50.00 Z: 78.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 174 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 796.00 Y: 50.00 Z: 78.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 175 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 792.00 Y: 50.00 Z: 78.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 176 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 695.50 Y: 50.00 Z: 89.50 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 177 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 695.50 Y: 50.00 Z: 85.50 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 178 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 670.25 Y: -22.00 Z: 126.75 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: GENERATOR TROOP
DELAY: 0
INTERVAL: 5
NUM_TERMINATE: 8
MAX_ALIVE: 3
MAX_DIST: 200
MIN_DIST: 50
MASTER: OFF
SEQEND
/* 179 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 676.25 Y: -22.00 Z: 134.75 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GENERATOR TROOP
DELAY: 0
INTERVAL: 1
NUM_TERMINATE: 5
MAX_ALIVE: 5
MAX_DIST: 200
MIN_DIST: 50
MASTER: OFF
SEQEND
/* 180 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 654.50 Y: 0.00 Z: 203.50 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 181 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 654.50 Y: 0.00 Z: 195.50 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 182 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 642.50 Y: 0.00 Z: 187.50 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 183 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 674.50 Y: 0.00 Z: 171.50 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 184 : IREVIVE.WAX */
CLASS: SPRITE DATA: 8 X: 543.50 Y: 100.00 Z: 248.50 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: REVIVE
LOGIC: ANIM
SEQEND
/* 185 : IMEDKIT.FME */
CLASS: FRAME DATA: 14 X: 621.12 Y: -10.00 Z: 219.88 PCH: 0.00 YAW: 280.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: MEDKIT
SEQEND
/* 186 : IMEDKIT.FME */
CLASS: FRAME DATA: 14 X: 621.12 Y: -10.00 Z: 222.88 PCH: 0.00 YAW: 280.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: MEDKIT
SEQEND
/* 187 : IMINE.FME */
CLASS: FRAME DATA: 13 X: 582.00 Y: -3.00 Z: 259.00 PCH: 0.00 YAW: 20.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: MINE
SEQEND
/* 188 : IMINE.FME */
CLASS: FRAME DATA: 13 X: 585.53 Y: -3.00 Z: 258.47 PCH: 0.00 YAW: 20.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: MINE
SEQEND
/* 189 : IMINE.FME */
CLASS: FRAME DATA: 13 X: 588.62 Y: -3.00 Z: 257.88 PCH: 0.00 YAW: 20.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: MINE
SEQEND
/* 190 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 9 X: 593.01 Y: 0.00 Z: 271.38 PCH: 0.00 YAW: 20.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: SEWER1
SEQEND
/* 191 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 9 X: 617.05 Y: 0.00 Z: 278.48 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: SEWER1
SEQEND
/* 192 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 9 X: 607.15 Y: 0.00 Z: 301.14 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: SEWER1
SEQEND
/* 193 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 9 X: 631.19 Y: 0.00 Z: 253.82 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: SEWER1
SEQEND
/* 194 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 9 X: 595.83 Y: 0.00 Z: 287.79 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SEWER1
SEQEND
/* 195 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 9 X: 668.08 Y: 30.00 Z: 317.55 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SEWER1
SEQEND
/* 196 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 9 X: 649.69 Y: 30.00 Z: 344.48 PCH: 0.00 YAW: 70.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: SEWER1
SEQEND
/* 197 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 9 X: 655.73 Y: 30.00 Z: 294.72 PCH: 0.00 YAW: 70.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: SEWER1
SEQEND
/* 198 : ILIFE.WAX */
CLASS: SPRITE DATA: 10 X: 689.06 Y: -31.00 Z: 287.44 PCH: 0.00 YAW: 70.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: LIFE
LOGIC: ANIM
SEQEND
/* 199 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 685.25 Y: -31.00 Z: 286.75 PCH: 0.00 YAW: 340.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 200 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 694.06 Y: -31.00 Z: 287.44 PCH: 0.00 YAW: 340.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 201 : LIT1.WAX */
CLASS: SPRITE DATA: 11 X: 680.87 Y: -27.00 Z: 263.62 PCH: 0.00 YAW: 170.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 202 : ASHTRAY.FME */
CLASS: FRAME DATA: 5 X: 683.70 Y: -27.00 Z: 240.99 PCH: 0.00 YAW: 170.00 ROL: 0.00 DIFF: 1
/* 203 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 684.06 Y: -27.00 Z: 238.07 PCH: 0.00 YAW: 300.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 204 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 678.04 Y: -27.00 Z: 238.16 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 205 : SAFE */
CLASS: SAFE DATA: 0 X: 683.25 Y: -27.00 Z: 296.75 PCH: 0.00 YAW: 170.00 ROL: 0.00 DIFF: 1
/* 206 : LIT1.WAX */
CLASS: SPRITE DATA: 11 X: 692.80 Y: -27.00 Z: 263.74 PCH: 0.00 YAW: 170.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 207 : REMOTE.WAX */
CLASS: SPRITE DATA: 12 X: 627.25 Y: -5.00 Z: 277.75 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REMOTE
SEQEND
/* 208 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 469.52 Y: 10.00 Z: 214.24 PCH: 0.00 YAW: 190.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 209 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 458.21 Y: 10.00 Z: 214.24 PCH: 0.00 YAW: 190.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 210 : COMMANDO.WAX */
CLASS: SPRITE DATA: 7 X: 452.00 Y: -42.00 Z: 278.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: BOSSK
SEQEND
/* 211 : COMMANDO.WAX */
CLASS: SPRITE DATA: 7 X: 452.00 Y: -42.00 Z: 320.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: BOSSK
SEQEND
/* 212 : COMMANDO.WAX */
CLASS: SPRITE DATA: 7 X: 452.00 Y: -42.00 Z: 362.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: BOSSK
SEQEND
/* 213 : COMMANDO.WAX */
CLASS: SPRITE DATA: 7 X: 452.00 Y: -42.00 Z: 372.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: BOSSK
SEQEND
/* 214 : COMMANDO.WAX */
CLASS: SPRITE DATA: 7 X: 452.00 Y: -42.00 Z: 328.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: BOSSK
SEQEND
/* 215 : COMMANDO.WAX */
CLASS: SPRITE DATA: 7 X: 452.00 Y: -42.00 Z: 286.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: BOSSK
SEQEND
/* 216 : COMMANDO.WAX */
CLASS: SPRITE DATA: 7 X: 534.00 Y: -42.00 Z: 368.00 PCH: 0.00 YAW: 200.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: BOSSK
SEQEND
/* 217 : COMMANDO.WAX */
CLASS: SPRITE DATA: 7 X: 532.00 Y: -42.00 Z: 322.00 PCH: 0.00 YAW: 200.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: BOSSK
SEQEND
/* 218 : COMMANDO.WAX */
CLASS: SPRITE DATA: 7 X: 532.00 Y: -42.00 Z: 282.00 PCH: 0.00 YAW: 200.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: BOSSK
SEQEND
/* 219 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 626.75 Y: -22.00 Z: 70.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 220 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 632.25 Y: -22.00 Z: 70.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 221 : ILIFE.WAX */
CLASS: SPRITE DATA: 10 X: 673.50 Y: -26.00 Z: 87.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: LIFE
LOGIC: ANIM
SEQEND
/* 222 : IMEDKIT.FME */
CLASS: FRAME DATA: 14 X: 718.00 Y: 46.00 Z: 83.25 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: MEDKIT
SEQEND
/* 223 : IDET.FME */
CLASS: FRAME DATA: 12 X: 733.00 Y: 50.00 Z: 84.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 224 : IDET.FME */
CLASS: FRAME DATA: 12 X: 733.00 Y: 50.00 Z: 80.75 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 225 : TRIPLT.WAX */
CLASS: SPRITE DATA: 13 X: 169.19 Y: -10.00 Z: 158.44 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ANIM
SEQEND
/* 226 : TRIPLT.WAX */
CLASS: SPRITE DATA: 13 X: 169.31 Y: -10.00 Z: 114.94 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ANIM
SEQEND
/* 227 : TRIPLT.WAX */
CLASS: SPRITE DATA: 13 X: 246.75 Y: -10.00 Z: 115.25 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ANIM
SEQEND
/* 228 : TRIPLT.WAX */
CLASS: SPRITE DATA: 13 X: 246.94 Y: -10.00 Z: 158.62 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ANIM
SEQEND
/* 229 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 6 X: 181.50 Y: -6.00 Z: 136.50 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
SEQEND
/* 230 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 6 X: 187.25 Y: -6.00 Z: 146.75 PCH: 0.00 YAW: 200.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
SEQEND
/* 231 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 156.25 Y: -10.00 Z: 106.75 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
SEQEND
/* 232 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 271.25 Y: -10.00 Z: 110.75 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
SEQEND
/* 233 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 220.25 Y: -10.00 Z: 170.75 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 234 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 219.25 Y: -10.00 Z: 178.75 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 235 : ICONCUS.FME */
CLASS: FRAME DATA: 15 X: 289.25 Y: -10.00 Z: 226.75 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: CONCUSSION
SEQEND
/* 236 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 297.25 Y: -10.00 Z: 226.75 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 237 : IMEDKIT.FME */
CLASS: FRAME DATA: 14 X: 301.25 Y: -10.00 Z: 226.75 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: MEDKIT
SEQEND
/* 238 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 293.25 Y: -10.00 Z: 226.75 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 239 : REMOTE.WAX */
CLASS: SPRITE DATA: 12 X: 566.25 Y: -5.00 Z: 219.75 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REMOTE
SEQEND
/* 240 : REMOTE.WAX */
CLASS: SPRITE DATA: 12 X: 558.25 Y: -5.00 Z: 205.75 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REMOTE
SEQEND
/* 241 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 352.75 Y: -16.00 Z: 193.75 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 242 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 378.50 Y: -26.00 Z: 199.50 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 243 : IMEDKIT.FME */
CLASS: FRAME DATA: 14 X: 378.00 Y: -26.00 Z: 194.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: MEDKIT
SEQEND
/* 244 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 383.25 Y: -26.00 Z: 199.75 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 245 : IMEDKIT.FME */
CLASS: FRAME DATA: 14 X: 383.50 Y: -26.00 Z: 194.25 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: MEDKIT
SEQEND
/* 246 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 532.50 Y: -26.00 Z: 244.50 PCH: 0.00 YAW: 200.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 247 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 485.25 Y: -26.00 Z: 239.50 PCH: 0.00 YAW: 160.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 248 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 434.50 Y: -26.00 Z: 212.25 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 249 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 506.75 Y: -26.00 Z: 218.25 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 250 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 275.00 Y: -10.00 Z: 206.25 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 251 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 274.50 Y: -10.00 Z: 177.50 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 252 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 383.50 Y: -10.00 Z: 220.50 PCH: 0.00 YAW: 200.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 253 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 338.00 Y: -10.00 Z: 221.50 PCH: 0.00 YAW: 200.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 254 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 6 X: 362.50 Y: -42.00 Z: 334.50 PCH: 0.00 YAW: 160.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
SEQEND
/* 255 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 6 X: 364.25 Y: -42.00 Z: 313.75 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
LOGIC: I_OFFICER
SEQEND
/* 256 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 370.25 Y: -42.00 Z: 372.00 PCH: 0.00 YAW: 160.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 257 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 401.75 Y: -42.00 Z: 376.00 PCH: 0.00 YAW: 160.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 258 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 405.00 Y: -42.00 Z: 289.75 PCH: 0.00 YAW: 160.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 259 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 370.50 Y: -42.00 Z: 290.75 PCH: 0.00 YAW: 160.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 260 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 371.50 Y: -42.00 Z: 274.25 PCH: 0.00 YAW: 160.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 261 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 408.50 Y: -42.00 Z: 272.00 PCH: 0.00 YAW: 160.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 262 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 534.00 Y: -42.00 Z: 363.50 PCH: 0.00 YAW: 260.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 263 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 532.50 Y: -42.00 Z: 316.00 PCH: 0.00 YAW: 260.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 264 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 532.50 Y: -42.00 Z: 275.75 PCH: 0.00 YAW: 260.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 265 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 451.75 Y: -42.00 Z: 367.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: -1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 266 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 455.50 Y: -42.00 Z: 323.75 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: -1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 267 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 453.25 Y: -42.00 Z: 282.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: -1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 268 : COMMANDO.WAX */
CLASS: SPRITE DATA: 7 X: 294.75 Y: -10.00 Z: 205.75 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 269 : COMMANDO.WAX */
CLASS: SPRITE DATA: 7 X: 275.25 Y: -10.00 Z: 152.75 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 270 : COMMANDO.WAX */
CLASS: SPRITE DATA: 7 X: 158.00 Y: -10.00 Z: 143.25 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 271 : COMMANDO.WAX */
CLASS: SPRITE DATA: 7 X: 263.75 Y: -10.00 Z: 138.50 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 272 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 478.50 Y: 10.00 Z: -117.50 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 273 : IMEDKIT.FME */
CLASS: FRAME DATA: 14 X: 491.00 Y: 10.00 Z: -127.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 274 : IMEDKIT.FME */
CLASS: FRAME DATA: 14 X: 476.25 Y: 10.00 Z: -124.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 275 : IMEDKIT.FME */
CLASS: FRAME DATA: 14 X: 491.50 Y: 10.00 Z: -124.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 276 : IBATTERY.FME */
CLASS: FRAME DATA: 16 X: 591.25 Y: -3.00 Z: 259.88 PCH: 0.00 YAW: 20.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BATTERY
SEQEND
/* 277 : IPOWER.FME */
CLASS: FRAME DATA: 17 X: 581.25 Y: -3.00 Z: 261.50 PCH: 0.00 YAW: 20.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 278 : IPOWER.FME */
CLASS: FRAME DATA: 17 X: 581.69 Y: -3.00 Z: 263.19 PCH: 0.00 YAW: 20.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 279 : IDETS.FME */
CLASS: FRAME DATA: 10 X: 591.69 Y: -3.00 Z: 261.81 PCH: 0.00 YAW: 20.00 ROL: 0.00 DIFF: -1
SEQ
LOGIC: DETONATORS
SEQEND
/* 280 : FROGBOWL.WAX */
CLASS: SPRITE DATA: 14 X: 735.06 Y: 46.00 Z: 77.94 PCH: 0.00 YAW: 265.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
RADIUS: 0
SEQEND
/* 281 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 384.96 Y: -42.00 Z: 362.10 PCH: 0.00 YAW: 160.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 282 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 404.76 Y: -42.00 Z: 330.99 PCH: 0.00 YAW: 160.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 283 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 382.13 Y: -42.00 Z: 314.02 PCH: 0.00 YAW: 160.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 284 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 362.33 Y: -42.00 Z: 283.68 PCH: 0.00 YAW: 160.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 285 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 424.55 Y: -42.00 Z: 292.16 PCH: 0.00 YAW: 160.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 286 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 424.55 Y: -42.00 Z: 272.36 PCH: 0.00 YAW: 160.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 287 : IBATTERY.FME */
CLASS: FRAME DATA: 16 X: 645.92 Y: 27.00 Z: 279.30 PCH: 0.00 YAW: 20.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BATTERY
SEQEND
/* 288 : IBATTERY.FME */
CLASS: FRAME DATA: 16 X: 710.98 Y: 27.00 Z: 260.56 PCH: 0.00 YAW: 20.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BATTERY
SEQEND
/* 289 : IBATTERY.FME */
CLASS: FRAME DATA: 16 X: 769.25 Y: 27.00 Z: 298.75 PCH: 0.00 YAW: 200.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BATTERY
SEQEND
/* 290 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 724.75 Y: 27.00 Z: 302.75 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 291 : INTDROID.WAX */
CLASS: SPRITE DATA: 15 X: 729.75 Y: 24.00 Z: 309.00 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INT_DROID
SEQEND
/* 292 : INTDROID.WAX */
CLASS: SPRITE DATA: 15 X: 748.50 Y: 24.00 Z: 305.00 PCH: 0.00 YAW: 200.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: INT_DROID
SEQEND
/* 293 : INTDROID.WAX */
CLASS: SPRITE DATA: 15 X: 709.25 Y: 24.00 Z: 267.25 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: INT_DROID
LOGIC: INT_DROID
LOGIC: INT_DROID
LOGIC: INT_DROID
SEQEND
/* 294 : IBATTERY.FME */
CLASS: FRAME DATA: 16 X: 727.25 Y: 27.00 Z: 334.75 PCH: 0.00 YAW: 200.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BATTERY
SEQEND
/* 295 : IREVIVE.WAX */
CLASS: SPRITE DATA: 8 X: 759.25 Y: 27.00 Z: 302.75 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REVIVE
LOGIC: ANIM
SEQEND
/* 296 : ILIFE.WAX */
CLASS: SPRITE DATA: 10 X: 753.25 Y: 27.00 Z: 320.75 PCH: 0.00 YAW: 140.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: LIFE
LOGIC: ANIM
SEQEND
/* 297 : IPOWER.FME */
CLASS: FRAME DATA: 17 X: 756.56 Y: 27.00 Z: 306.44 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 298 : IPOWER.FME */
CLASS: FRAME DATA: 17 X: 755.56 Y: 27.00 Z: 307.94 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 299 : IPOWER.FME */
CLASS: FRAME DATA: 17 X: 755.06 Y: 27.00 Z: 309.44 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: POWER
SEQEND
/* 300 : IPOWER.FME */
CLASS: FRAME DATA: 17 X: 754.56 Y: 27.00 Z: 310.94 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: POWER
SEQEND
/* 301 : IPOWER.FME */
CLASS: FRAME DATA: 17 X: 754.06 Y: 27.00 Z: 312.44 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: POWER
SEQEND
/* 302 : IPOWER.FME */
CLASS: FRAME DATA: 17 X: 753.56 Y: 27.00 Z: 313.94 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: POWER
SEQEND
/* 303 : ISHELLS.FME */
CLASS: FRAME DATA: 18 X: 760.06 Y: 27.00 Z: 316.44 PCH: 0.00 YAW: 190.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: SHELLS
SEQEND
/* 304 : ISHELLS.FME */
CLASS: FRAME DATA: 18 X: 761.06 Y: 27.00 Z: 314.44 PCH: 0.00 YAW: 190.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: SHELLS
SEQEND
/* 305 : IMORTAR.FME */
CLASS: FRAME DATA: 19 X: 762.56 Y: 27.00 Z: 312.44 PCH: 0.00 YAW: 190.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: MORTAR
SEQEND
/* 306 : REDLIT.WAX */
CLASS: SPRITE DATA: 16 X: 693.50 Y: 11.00 Z: 288.50 PCH: 0.00 YAW: 190.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
HEIGHT: -3
SEQEND
/* 307 : REDLIT.WAX */
CLASS: SPRITE DATA: 16 X: 724.12 Y: 11.00 Z: 331.88 PCH: 0.00 YAW: 190.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
HEIGHT: -3
SEQEND
/* 308 : REDLIT.WAX */
CLASS: SPRITE DATA: 16 X: 695.12 Y: 11.00 Z: 352.88 PCH: 0.00 YAW: 190.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
HEIGHT: -3
SEQEND
/* 309 : REDLIT.WAX */
CLASS: SPRITE DATA: 16 X: 657.12 Y: 11.00 Z: 281.88 PCH: 0.00 YAW: 310.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
HEIGHT: -3
SEQEND
/* 310 : REDLIT.WAX */
CLASS: SPRITE DATA: 16 X: 622.12 Y: 11.00 Z: 343.88 PCH: 0.00 YAW: 130.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
HEIGHT: -3
SEQEND
/* 311 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 616.00 Y: -38.00 Z: 16.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: GENERATOR TROOP
DELAY: 0
INTERVAL: 2
NUM_TERMINATE: 5
MAX_ALIVE: 5
MAX_DIST: 700
MIN_DIST: 50
MASTER: OFF
SEQEND
/* 312 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 313.82 Y: -54.00 Z: -34.65 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
LOGIC: STORM1
LOGIC: STORM1
LOGIC: STORM1
LOGIC: STORM1
LOGIC: STORM1
LOGIC: TROOP
SEQEND
/* 313 : STORMFIN.WAX */
CLASS: SPRITE DATA: 5 X: 325.14 Y: -54.00 Z: -40.31 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
LOGIC: STORM1
LOGIC: STORM1
LOGIC: STORM1
LOGIC: STORM1
LOGIC: TROOP
SEQEND
/* 314 : TALLIT2.WAX */
CLASS: SPRITE DATA: 17 X: 728.06 Y: -22.00 Z: 186.44 PCH: 0.00 YAW: 190.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 315 : TALLIT2.WAX */
CLASS: SPRITE DATA: 17 X: 702.56 Y: -22.00 Z: 141.44 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 316 : IINVINC.WAX */
CLASS: SPRITE DATA: 18 X: 777.24 Y: 0.00 Z: 222.56 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INVINCIBLE
LOGIC: ANIM
SEQEND
/* 317 : TIEDEF.3DO */
CLASS: 3D DATA: 0 X: 512.00 Y: -15.00 Z: 115.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 318 : TIEDEF.3DO */
CLASS: 3D DATA: 0 X: 564.00 Y: -15.00 Z: 116.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 319 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 483.75 Y: 10.00 Z: 97.75 PCH: 0.00 YAW: 190.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 320 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 595.50 Y: 10.00 Z: 97.50 PCH: 0.00 YAW: 190.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 321 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 594.75 Y: 10.00 Z: 122.25 PCH: 0.00 YAW: 190.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 322 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 482.50 Y: 10.00 Z: 122.25 PCH: 0.00 YAW: 190.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 323 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 696.50 Y: 0.00 Z: 231.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 324 : IARMOR.WAX */
CLASS: SPRITE DATA: 4 X: 706.75 Y: 0.00 Z: 222.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 325 : SAFE */
CLASS: SAFE DATA: 0 X: 618.00 Y: -6.00 Z: 231.50 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 326 : TIEDEF.3DO */
CLASS: 3D DATA: 0 X: 522.50 Y: -5.00 Z: -146.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: PROBE_DROID
LOGIC: PROBE_DROID
LOGIC: PROBE_DROID
LOGIC: PROBE_DROID
LOGIC: PROBE_DROID
LOGIC: PROBE_DROID
LOGIC: PROBE_DROID
SEQEND
/* 327 : IREVIVE.WAX */
CLASS: SPRITE DATA: 8 X: 458.02 Y: 10.00 Z: 62.05 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: REVIVE
LOGIC: ANIM
SEQEND